I played some more Mutants and Death Ray Guns in early August. One of the basic scenarios in the game involves some post-apocalyptic cattle rustling. Although I dont have any two headed calf figures lying around I do have a whole heap of giant rats, quite a few of whom are mutated with extra tails, scales etc. They seemed like worthy livestock for the rather lethal and very bleak environment that the MDRG folks exist in: just the kind of place where people fight over the right to eat mutant rats. The photos are a bit shoddy, just snaps taken as the game was underway.
The game table was set up with four areas of terrain (some radioactive rock piles and some mutant vegetation) plus the cattle compound in the centre. Both forces ran full tilt towards the compound in the early part of the game.

Leroy and Seamus grab a rat each under direct orders from Dr Fossey. The topmost corner of the pen in the shot is where Leroy zapped the enemy assassin with a Death Ray Gun. All that remained was the echo of her dying shriek and a barbeque smell.

Lizzie and Fossey grab two more rats while under fire from the bounty hunter and mutant human shaman.
The game worked aout as a bit of a walkover for side A. That said, it involved lots of laughs, helped along by the entertainingly ludicrous scenario and background.
Filed under: Games in Progress, Terrain Tagged: | 2009, Bug, MT, Mutants and Death Ray Guns, Necromunda, Post Apocalyptic, Robot, Sci-fi



