Last Night on Earth: Zombies

The same learning process that was used when painting the LNoE survivors is apparent in the paint jobs on these guys.  Like the survivors I regret not spending a little more time on these figures but they still look plenty good enough to game with.

The skinny zombie with his arm by his sides (first and third in the first photo) comes from the Mall of Horror boardgame.  I swapped out half of the LNoE guys for MoH guys for game identification purposes (if there are two zombie players they split the available zombies up.  Using a different zombie figure makes it easier to tell them apart).

Zombies

Zombies

 

Reanimated Corpses

Reanimated Corpses

 

The dead rise...

The dead rise...

 

... and feed on the living.

... and feed upon the living.

Last Night on Earth: Survivors

 

Last Night on Earth is a fun, modern horror boardgame with a zombie theme.  While it isnt a huge brain burner it isnt completely random either and it generates the “feel” of the movies that it is based on extremely well.  When the game was released some whiners gave out about the game balance making it too hard for the heroes.  That was garbage.  The game balance, although subject to the occasional blowout one way or another is actually pretty finely balanced.

A big draw of the game for me was the 14 zombie and 8 survivor miniatures that came supplied with the game.  They are roughly 28mm scale and therefore they fit in well with the rest of my figures, which was a big bonus.  They are made of a flexible plastic but they took and retained paint just fine.

Like the Descent figures, the LNoE figures are an early experiment with the dipping technique.  At the time I was experimenting to see how much of a shading effect I could get with dipping over a flat base coat.  As a result these paintjobs are pretty rudimentary.  For the purposes of playing a boardgame with however, they are fine.  If I were to paint them again now I would put a little more effort into them though.

Nurse Becky

Nurse Becky

 

Jenny: Farmers Daughter

Jenny: Farmers Daughter

 

Sheriff Anderson

Sheriff Anderson

 

Jack Anderson

Jack Anderson

 

Sally: High School Sweetheart

Sally: High School Sweetheart

 

Johnny: Jock

Johnny: Jock

 

Father Joseph

Father Joseph

 

Jake: Drifter

Jake: Drifter

Shaun of the Dead (and Ed)

I painted Shaun in ’05 I think.  I spent a little time on him to get the look reasonably right, although I still took a lot of short cuts (like not bothering to highlight the black trousers and belt) for example.  I like him, I think that he looks pretty cool.

Shaun: he has got red on him

Shaun: he has got red on him

Rear shot

Rear shot

Ed was bought and painted some time later.  I spent a whole lot less time on Ed.  A scruffy and rushed paint job combined with a messy dipping combine to make the figure less than stellar overall.  On the game table he looks fine however, particularly when associated with Shaun.

Ed

Ed

Descent Beastmen

Beastmen

Beastmen

 

Beastman Leader

Beastman Leader

More speed painted Descent figures.

Descent Hellhounds

Hellhounds.  Main dietary component: carrots.

Hellhounds. Main dietary component: carrots.

Although the aim of getting all o f the Descent stuff painted wasnt individual brilliance, I did rush these guys a bit too much.  The putrid orange fur looks stupid on the Leader guys.  It could be worse I suppose.

Hell hound "character". An old GW Chaos Hound figure.

Hell hound "character". An old GW Chaos Hound figure.

Descent Skeletons

Skeleton Archers

Skeleton Archers

 

Harryhausen: Skeleton Lord

Harryhausen: Skeleton Lord

 Yet more speed painted Descent figures.

Another Megamini serves as a hero model.

Descent Razorwings

Razorwings: vaguely humanoid bat-men.

Razorwings: vaguely humanoid bat-men.

Razorwing Character

Razorwing Character

More Descent figures painted to a pretty basic standard for gaming use.

This guy is quite suitable for use as a Vampire in semi-bat form too I think. 

Descent Sorcerers

Skeletor and the Skeletettes go to Vegas.

Skeletor and The Skelettes go to Vegas.

More Descent figures painted to a pretty basic standard for gaming use.
 
Descent monsters come in three varieties, regular, Leader and Character.  Regular and leader monsters show up regulary and are represented by the same figures.  Unpainted versions come in different colours so it is important to distinguish them in some way when painting them (inverted colour schemes and red beards in the above example).
Characters are unique versions of a monster that appear in specific scenarios only.  No specific figures are provided for these, it is assumed that players use one of the leader figures and mark them in some way.  While preparing my Descent figures I try to paint a suitable character figure alongside them.  While these figures may not ever even be used in Descent, it does mean that it is that much easier to use the Descent figures for games such as Song of Blades and Heroes or similar as they have a leader.  It also give me a chance to paint old suitable figures or pick up some suitable guys from Megaminis or similar.  This time I got paint up the Chaos Sorceror figure from Heroquest that I have had knocking around for years.  Any similarity to He-Mans nemesis is entirely intentional.
Jazz hands

Jazz hands

Descent: JitD Heroes Pt2/4

More Heroes from the Descent boardgame.  Mostly some pretty generic adventurers this time, although most of them carry around a familiar or animal companion of some sort.

As always with Descent figures, these are painted to a basic tabletop standard.

Ronan of the Wild

Ronan of the Wild

I kinda like the fact that this oddball carries a tiny fox around on his shoulder :D

Ispher

Ispher

A not brilliant miniature (and a pretty dodgy photo in fairness).  Ispher appears to be some sort of lizardman who carries a dragonette around on his shoulder (the red bits).

Grey Ker

Grey Ker

 

Lyssa

Lyssa

Lyssa is a weird figure.  She looks lke an elf of some sort in the game artwork but she also has a suspicious looking fleshy tail.  The tail can be seen coming around the rock that she is squatting on in the shot.

Vyrah the Falconer

Vyrah the Falconer

Descent : JitD Heroes Pt1/4

 

The boardgame Descent: Journeys in the Dark is supplied with eighty plastic 28/25mm miniatures of varying quality (some pretty good, a few awful).  Three of the four supplements for the game come with another thiry plus figures each.  When I bought the game and two of its supplements I planned to paint all of the figures. They have all been finished for a while now and the next expansion is scheduled for painting in the autumn.

 As there were so many I wanted to get them done as fast as possible and the project turned in to my first foray into the “dipping” technique, with varying results.  With a lot of these I attempted to do the minimum amount of work required to get them to a reasonably finished state.  While the finished figures are individually not brilliant they are perfectly suited for purpose: playing games.

 With my gaming group starting to play Song of Blades and Heroes I suspect that these figures will be getting a new lease of life in some tabletop games (rather than boardgames) soon :)

 First up is five of the magic user type Hero figures from the base game.

Mad Carthos

Mad Carthos

 

Runewitch Astarra

Runewitch Astarra

 

Andira Runehand

Andira Runehand

The  general proportions, left arm, forehead, concept and paint job on this figure are brutally bad.  The figure is only completed out of a sense of completeness.  Move along please.

Battlemage Jaes

Battlemage Jaes

 

Landrec the Wise

Landrec the Wise

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